This is a dice-rolling, resource-collecting, civilization-building game. Each turn offers choices between improving future turns and/or securing points while disasters punish the unprepared. A quick game where the dice guide the player among plentiful options instead of imposing their fickle will.
This one looks fun. I look forward to hearing the review, especially since BoardGameGeek says this can be played solo or with others.
Yeah, spoiler: this is one of my favorite quick games.